Moss Demo

https://store.steampowered.com/app/3914860/Moss_The_Forgotten_Relic/

A brand‑new Moss demo is now available! You no longer have to take my word for how fun the game is and can jump into the demo to experience it for yourself. Moss was originally designed for VR systems but with Moss: The Forgotten Relic we reimagined the controls, visuals and gameplay to better fit flat screen gaming.

Moss: The Forgotten Relic is an emotional and atmospheric adventure set in the pages of a living storybook with responsive movement, adaptive combat, and environmental storytelling. The demo includes a full intro level, two combat scenarios, and a taste of the various environments. It’s a short, polished, and diverse slice of the full game.

On the technical side, I implemented enemy AI behaviors, puzzle mechanics, and interactive elements that support the narrative beats of the space. I crafted levels designed around pacing, spatial readability, and guided exploration, using layout and lighting to subtly lead the player through the world. This project is a clear example of how I approach game development — blending design, scripting, and storytelling to create levels that feel intentional, atmospheric, and fun to explore.

Next
Next

Team Culture